@startuml
sprite $temperature_low [48x48/16] {
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!define FA5_TEMPERATURE_LOW(_alias) ENTITY(rectangle,black,temperature_low,_alias,FA5 TEMPERATURE_LOW)
!define FA5_TEMPERATURE_LOW(_alias, _label) ENTITY(rectangle,black,temperature_low,_label, _alias,FA5 TEMPERATURE_LOW)
!define FA5_TEMPERATURE_LOW(_alias, _label, _shape) ENTITY(_shape,black,temperature_low,_label, _alias,FA5 TEMPERATURE_LOW)
!define FA5_TEMPERATURE_LOW(_alias, _label, _shape, _color) ENTITY(_shape,_color,temperature_low,_label, _alias,FA5 TEMPERATURE_LOW)
skinparam folderBackgroundColor<<FA5 TEMPERATURE_LOW>> White
@enduml